Services

AI Engineering Services

We implement current machine learning research as production systems — applied AI and agent architectures, embodied autonomy on real hardware, real-time 3D, and the infrastructure underneath all of it.

Six practices. Where we have written about one at length the article is linked, so you can judge the depth before the first call rather than after.

01

Applied AI & LLM Systems

Retrieval, agents & domain solvers

We build AI that reasons against ground truth — retrieval and semantic search over your technical data, and multi-agent systems that pair language models with real domain logic instead of guessing.

Capabilities

Retrieval-augmented search (RAG)Semantic search over technical corporaMulti-agent orchestrationLLMs paired with domain solversVector infrastructure & embeddingsOn-prem / local model deployment
02

Embodied AI & Robot Autonomy

Policies that move real hardware

Vision-language-action policies, imitation learning, and the inference plumbing that gets a multi-billion-parameter policy running inside a real control loop — plus the data pipeline and safety layer that decide whether any of it survives contact with a robot.

Capabilities

Vision-language-action policiesImitation learning & action chunkingTeleoperation rigs & data pipelinesSim-to-real & domain randomizationOn-robot inference & latency budgetsRuntime safety envelopes
03

Real-time 3D & Graphics

Three.js, WebGL, WebGPU, WASM

High-performance graphics that run in the browser — product configurators, BIM and AEC tools, and visualizations that stay smooth while rendering thousands of elements.

Capabilities

Three.js / WebGL / WebGPUGLSL shaders & raymarchingBIM / IFC viewers & toolingInstanced rendering at scaleWebAssembly performance workInteractive product configurators
04

Data & Visualization

Large-scale, interactive views

Turning large, messy datasets into fast, interactive views — GPU-accelerated geospatial and engineering data that stays responsive at production scale.

Capabilities

GPU-accelerated data viz (Deck.gl)Geospatial / GeoJSON pipelinesReal-time dashboardsLarge-dataset optimizationCustom charting & graph viewsData extraction & transformation
05

Backend & Data Infrastructure

Systems that hold up under load

Production backends engineered for throughput and correctness — high-performance transaction engines, knowledge-graph data models, distributed processing, and cloud automation.

Capabilities

High-throughput transaction systemsKnowledge graphs (Neo4j)Distributed / parallel processingEvent scheduling & automationCloud infrastructure & loggingAPIs & service architecture
06

Engineering & CAD Automation

Tools for technical work

Domain tooling that removes manual effort — constraint-aware CAD editing, BIM/Revit extraction pipelines, and automation that turns hours of work into minutes.

Capabilities

Constraint-aware CAD editingGeometric constraint solvingBIM / Revit metadata pipelinesBill-of-materials automationInternal engineering toolingWorkflow automation

Engagement models

Three ways this usually starts

Most work falls into one of these. If yours doesn't, say so — the shape should follow the problem, not the other way round.

Discovery sprint

1–3 weeks

A narrow, honest prototype against your real data, plus a written assessment of whether the approach holds. Ends with a working artefact and a recommendation — including the recommendation not to build it.

Right when

  • The feasibility is genuinely unknown
  • You need a decision, not a deliverable
  • Internal buy-in depends on seeing it work

Build partnership

2–6 months

Design and ship the system end to end — evaluation harness, failure modes, latency and cost budgets, observability, documentation. You own the result and your engineers can maintain it.

Right when

  • The approach is settled, the engineering isn't
  • It has to survive real users and real load
  • You want it handed over, not held hostage

Embedded specialist

Ongoing

We work inside your team on the part that needs depth — the policy, the retrieval layer, the renderer — while your engineers own the surrounding product. Reviews, pairing, and architecture rather than a separate codebase.

Right when

  • You have a team and one hard sub-problem
  • The knowledge needs to stay in-house
  • Continuity matters more than a fixed scope

How We Work

Four steps, in this order, every time

01

Read the actual literature

Before a line of code, we find out what is already known. Most 'novel' problems have three papers and a reference implementation behind them, and the fastest path is knowing which one is load-bearing.

02

Build the smallest thing that proves it

A narrow, honest prototype against your real data — not a demo dataset. It either shows the approach works or it kills it in days instead of quarters. Both outcomes are worth paying for.

03

Harden it into a system

Evaluation harnesses, failure modes, latency budgets, cost ceilings, observability. This is where a promising notebook becomes something you can put in front of users.

04

Hand it over properly

Documented, instrumented, and legible to your engineers. We would rather your team owns it in six months than that you keep paying us to be the only ones who understand it.

Let's build

Have a project in mind?

Tell us what you're solving and what's hard about it. We'll tell you which of the six practices it lands in — or that it isn't ours, which happens and is worth knowing early.